SINTEKNO 3D SNAP v3.2
Scene Assets
3D Environment

Supports: .glb · .gltf · .obj

🌐Upload 3D Scene (.glb / .gltf / .obj)
Models

Supports: .glb · .gltf · .obj — select multiple

📦Add Model(s)
Audio Tracks
🎵Upload Audio (.mp3 / .wav / .ogg / .aac)
Outliner
No models loaded
Lighting
Ambient0.6
Sky Color
Ground Color
Sun Intensity2.0
Sun Color
X
Y
Z
Fill Light0.5
Fill Color
Shadows
Camera Generator
Move Type
Duration (s)
Amount / °
Interpolation
Lock to Model
Right-click a keyframe chip to edit or delete it.
Model Animator
⚠ Active Model
Select a model first
Preset Motion
Phase 1 — Intensity
Duration (s)
Amount
Phase 2 — Settle
Duration (s)
Damping
End Position
X
Y
Z
Focus Track
Pick focus, then click-drag in the Focus timeline row.
WebGL Context Lost
Restoring renderer...
🎯 Click any mesh to lock focus
✓ AUTO-SAVED
00:00.0
Camera
Field of View40°
Camera Shake0.0
Auto-Orbit Speed0.0
Tone Mapping
Exposure1.0
Atmosphere
HDRI / Panorama

Supports: .hdr · .jpg · .jpeg · .png · .webp (equirectangular)

↑ Upload Environment
Reflection0.25
Metalness0.80
Roughness0.20
Show as Background
Background Color
🛠 Background Fix — if it shows black
Mapping
BG Rotation
Try toggling mapping if background is black. Equirectangular works for most HDRIs. Spherical may fix certain panoramas.
Post FX
✦ Sharpness / Clarity
Sharpness0.0
Clarity (Micro)0.0
Vignette0.0
Film Grain0.0
Saturation100%
Contrast100%
Brightness100%
Hue Shift
✓ All Post FX are baked into exported video — what you see is what you get.
Quality
Shadow Quality
Shadow Type
Pixel Ratio
🎬 GLB Animation Clips
Select a model in the Outliner to see its embedded animations.
Env Map Blur0.0
Scene
Grid Visible
Grid Color
Wireframe
Stats Overlay
Auto-Rotate Model
Rotate Speed0.5
Fog
Fog Density0.01
Fog Color
0.0s
DUR
+
s
Camera
0%
Frame Encoding
0%
Muxing / Finalize
Rendering
Preparing…
Resolution
Frame Rate
Bitrate
Elapsed
0s
ETA
Progress
0 / 0 frames
Post FX
Confirm Action
Are you sure?
▶ Jump to Frame
⇄ Toggle Cut/Smooth
✕ Delete Keyframe